Actually the moral is only half be a fair weather cruiser. The other half is train as if not. Pick a small wind day, cut your engine and tell your crew you are unconscious and they must save the ship. Throw a life preserver any old time and call man overboard. Heave to and then show them again and again how to. Don't starve your diesel but act as if and have them walk through every step they would take while the deck is pitching. Don't open a sea cock but have them deploy the hand pumps and begin. Deploy the sea anchor in the middle of a moonless night and you've cut the breakers. Your pax and crew will start to have fun with all of it, build their confidence which is important when you start barking orders for real, and most of all they will trust and follow you. Dollars to donuts this crew went outside to save time because inside may be shorter but it's slow and if you don't know it you can get out of the channel easy especially if you are trying to run nights. Outside you can run. Outside the banks you can run straight to hell. How they got there without knowing what was coming and without knowing how to use their sail rig is a question for the CG. Personally, I would have taken their license until they proved it was not master's error. Finally, as for attending King's Point or any academy, that does not make you a good captain, it only gives you a ticket. You see the same in pilots, one pilot over Buffalo loses air speed and pulls up causing a pancake dive that kills all. Another takes a bird strike and glides his flying rock to a smooth landing in the Hudson, all live. The difference, taking time to train and over train and then train some more and then avoiding all of it whenever possible.